Just curious if there exists any scripts, tips or anything along those lines that can help with server desync fixes for online gaming. I've looked into SQM and tried it but had minimal luck.
I'm more so looking for any ways to fix desync with games like Call of Duty even though it's mostly dependent on the server's return of information. If there's anything that can be done on the OpenWRT side of things?
I'm relatively new to OpenWRT, I have a Flint 2 and have tried playing around with firewall stuff. My ISP doesn't have a native ipv6 either.
Please disable all sqm and restart the router, then
Please post a link to wired test result via https://www.waveform.com/tools/bufferbloat
Say 500ms latency over saturated wifi will not be good even for minesweeper tournament
Please connect to your OpenWrt device using ssh and copy the output of the following commands and post it here using the "Preformatted text </> " button (red circle; this works best in the 'Markdown' composer view in the blue oval):
Remember to redact passwords, VPN keys, MAC addresses and any public IP addresses you may have: