I have done to pass adsl with my fai i will test now for ly brother
Ok so after reboot adress auto assigned why no wifi ethernet ... I have make static ip in my pc and interface is back
I have done to pass adsl with my fai i will test now for ly brother
Ok so after reboot adress auto assigned why no wifi ethernet ... I have make static ip in my pc and interface is back
ok so before http://www.dslreports.com/speedtest/66585407
after http://www.dslreports.com/speedtest/66585544
what is wrong in my configuration ?? i don't understand
#!/bin/sh
## "atm" for old-school DSL or change to "DOCSIS" for cable modem, or
## "other" or anything else, for everything else
LINKTYPE="atm"
WAN=eth0.2 # change this to your WAN device name
UPRATE=708 #change this to your kbps upload speed
LAN=eth0.1
DOWNRATE=17000 #change this to about 80% of your download speed (in kbps)
if [ $((DOWNRATE*10/UPRATE > 100)) -eq 1 ]; then
echo "We limit the downrate to at most 10x the upstream rate to ensure no upstream ACK floods occur which can cause game packet drops"
DOWNRATE=$((10*UPRATE))
fi
## how many kbps of UDP upload and download do you need for your games
## across all gaming machines?
## you can tune these yourself, but a good starting point is this
## formula. this script will not work for UPRATE less than about
## 600kbps or downrate less than about 1000kbps
GAMEUP=$((UPRATE*15/100+400))
GAMEDOWN=$((DOWNRATE*15/100+400))
DSCPSCRIPT="/etc/dscptag.sh"
if [ ! -f $DSCPSCRIPT ]; then
workdir=$(pwd)
echo "You do not have the DSCP tagging script, downloading from github"
cd /etc/
wget https://raw.githubusercontent.com/dlakelan/routerperf/master/dscptag.sh
cd $workdir
fi
## set this to "red" or if you want to differentiate between game
## packets into 3 different classes you can use either "drr" or "qfq"
## be aware not all machines will have drr or qfq available
## also qfq or drr require setting up tc filters!
gameqdisc="red"
if [ $gameqdisc != "red" ]; then
echo "Other qdiscs are not tested and do not work on OpenWrt yet anyway, reverting to red"
gameqdisc="red"
fi
GAMINGIPSET4="realtimeset4"
GAMINGIPSET6="realtimeset6"
## set up your ipsets here:
ipset del realtimeset4 > /dev/null 2>&1
ipset del realtimeset6 > /dev/null 2>&1
ipset create realtimeset4 hash:ip || echo "ERROR: could not create realtimeset4 do you have ipsets working?"
ipset create realtimeset6 hash:ip family inet6 || echo "ERROR: could not create realtimeset6 do you have ipsets working?"
## some examples to add your gaming devices to the realtime sets,
## allows you to have more than one console etc. Just add your ips
## into the list of ips in the for loop
for ip4 in 192.168.2.211; do #it's ip of my ps4 via point access but the script is in my wired router
ipset add realtimeset4 "$ip4"
the dsl connection has a problem at my brother and my home too the donwload is cut /2
The script cuts the connection....
ah but the bufferbloat is good at your ? can you share a test please
what the solution for the good bufferbloat
he cut just a adsl connexion because before vdsl not
I like manual...
GAMEUP=$((UPRATE*15/100+400))
GAMEDOWN=$((DOWNRATE*15/100+400))
Can i comment this :
##GAMEUP=$((UPRATE*15/100+400))
##GAMEDOWN=$((DOWNRATE*15/100+400))
And add this to more lines
##GAMEUP=$((UPRATE*15/100+400))
##GAMEDOWN=$((DOWNRATE*15/100+400))
GAMEUP=800
GAMEDOWN=1600
In manual i can find by try-and-error the good spot for gaming..
I dont fill my gaming fluid al all
The script allows at most 10x download/upload ratio which improves latency performance a lot. This script is for people who care about latency more than download speed.
This bufferbloat is not very good but also not terrible. It represents ~4-5 packets at this slow speed. We don't optimize for speed tests we optimize for the game. How is the game? How is it during speed test?
Sure manual tuning is fine.
So if i put this lines the script will work
It will run but how is your UPRATE and DOWNRATE?
ok i will try with gameup and gamedown in more so like this
before
GAMEUP=$((UPRATE15/100+400))
GAMEDOWN=$((DOWNRATE15/100+400))
and after
GAMEUP=$((UPRATE15/100+400))
GAMEDOWN=$((DOWNRATE15/100+400))
GAMEUP=800
GAMEDOWN=1600
its just like that
Like this if you dont put ## the line codes will be enabled
@anon78773196 before you change anything first test the game don't go by dslreports speed test
Also do you still have br-lan? You should get rid of bridge, just use wired eth0.1 or whatever.
i will test now
My line is fiber FTTH
UPRATE=85000 this valor is 80% of my full speed
DOWNRATE=184000 this valor is 80% of my full speed
Normaly i have 200--206Mbps D and 100--105Mbps U
I suggest you keep GAMEUP and GAMEDOWN formula. It should work very well
first game 4-17 the character is very heavy
you can see my video in youtube normally the caracter is very speed
now is very heavy
Did you get rid of bridge?
yes in my point access too i supp the bridge ?
Ok, i will test the 2-(auto and manual)
Auto:
GAMEUP=$((UPRATE*15/100+400))
GAMEDOWN=$((DOWNRATE*15/100+400))
##GAMEUP=800
##GAMEDOWN=1600
Manual:
##GAMEUP=$((UPRATE*15/100+400))
##GAMEDOWN=$((DOWNRATE*15/100+400))
GAMEUP=800
GAMEDOWN=1600
Like this
Access point needs the bridge but router should not have br lan only eth0.1